Might and Magic:Heroes Kingdoms
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
I need sulfur. I sent some via Caravan to TheBigStink before I realized I had a use for it. Does anyone have sulfur to spare?
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- Tenth Dan Procrastinator
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Re: Might and Magic:Heroes Kingdoms
You can enter your hero's info here: http://mmhk.jactari.info and they have a battle simulator so you can optimize your army for a better xp bonus and make sure you don't lose. I've started a thread on the game's forum to keep links to the heroes you've entered.
Re: Might and Magic:Heroes Kingdoms
hmm since I"m paranoid, I saved my heroes under aliases since all the info is public. Also, Joe your post links to your main hero 3 times . You need to click generate permalink each time.
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- Minion to the Exalted Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
Jon, do you still need sulfur? I can spare 1 or 2 if you need them
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
No, Chuck fixed me up.
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
I just put up a auction house buy order for mercury. If anybody wants to jump on that, go with my blessing.
Re: Might and Magic:Heroes Kingdoms
I did? All I sent you was a split of the referral bonus, which should be 500g. Also, I'll need to trade rare res from ppl to get the other rare res to build up my magic guild. I produce mercury. I need 2 crystal and 1 sulfur. Anyone want to do a 1:1 trade for mercury?
This strangely reminds me of settlers of catan but w/o the competitive nature...
This strangely reminds me of settlers of catan but w/o the competitive nature...
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
Uh, well, I got a shitload of sulfur. Maybe it was from completing a quest.
Sure, I'll do a trade of sulfur for mercury. But sell me the mercury first on the auction house so I can complete that quest, then send me the money and I'll send the sulfur.
Sure, I'll do a trade of sulfur for mercury. But sell me the mercury first on the auction house so I can complete that quest, then send me the money and I'll send the sulfur.
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- Tenth Dan Procrastinator
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Re: Might and Magic:Heroes Kingdoms
I did that because I didn't have the time yet to enter the others and wanted the place-holder...Vyrosama wrote:Also, Joe your post links to your main hero 3 times . You need to click generate permalink each time.
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
Nevermind, somebody sold me the mercury. Only it's not in my region? WTF is it? Also, I fail because I need to exchange 5k of gold on the auction house for that quest.
So how do we do this? Just caravan? The marketplace has lots of different, uh, aspects.
So how do we do this? Just caravan? The marketplace has lots of different, uh, aspects.
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
How strong is your largest stack? There's like 7-10k stacks out there in the forest and I only have like 4.5k max.
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- Tenth Dan Procrastinator
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Re: Might and Magic:Heroes Kingdoms
I don't understand the auction really at all.
My best stack is only about 4.8k too. I won't be clearing some tiles for a while yet. Oh wait, I just got 3 more mages. I'm up to 6.7k in my best stack.
Man, magic kinda sucks. They only have a 1-2% affect at lvl 6 which is almost nothing :-\ If I was at level 30, then maybe they'd be at 10-15%, but that's a long ways away.
My best stack is only about 4.8k too. I won't be clearing some tiles for a while yet. Oh wait, I just got 3 more mages. I'm up to 6.7k in my best stack.
Man, magic kinda sucks. They only have a 1-2% affect at lvl 6 which is almost nothing :-\ If I was at level 30, then maybe they'd be at 10-15%, but that's a long ways away.
Re: Might and Magic:Heroes Kingdoms
Jon, caravan is easiest. I just sent you 1 mercury. Send my 1 sulfur when you get a chance.
My ghosts(calvary) is around 10k power unmodified. My problem is that my T1 skeleton archers are so damn weak. I need soo many to optimize the bonus against infantry and I lose soo many every time I use them. I can probably clear a few more 10-14k squares but with loses but I want to wait till I have bonuses on each stack...which might take awhile.
My lvl 1 dark spell is only useful against enemy heroes so worthless for now.
My lvl 1 summon gives me wasps (calvary) atk power of magic lvl*110; nice since I can use em to weaken mobs for an even bigger bonus in exp since I don't think they count for the honor modifier.
My ghosts(calvary) is around 10k power unmodified. My problem is that my T1 skeleton archers are so damn weak. I need soo many to optimize the bonus against infantry and I lose soo many every time I use them. I can probably clear a few more 10-14k squares but with loses but I want to wait till I have bonuses on each stack...which might take awhile.
My lvl 1 dark spell is only useful against enemy heroes so worthless for now.
My lvl 1 summon gives me wasps (calvary) atk power of magic lvl*110; nice since I can use em to weaken mobs for an even bigger bonus in exp since I don't think they count for the honor modifier.
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
Yeah, just realized dark is useless, so I spent my point on destruction instead. Though apparently dark is supposed to also be good for killing weak NPCs.
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- Grand Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
Oh, and sulfur is en route.
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- Grand Pooh-Bah
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- Joined: Tue Sep 19, 2006 8:45 pm
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Re: Might and Magic:Heroes Kingdoms
and now I'm gold poor. Did you guys recruit all the heroes you could or are you making do with the one guy?
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- Minion to the Exalted Pooh-Bah
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Re: Might and Magic:Heroes Kingdoms
I have two heroes, I think Joe and Chuck both have three
Re: Might and Magic:Heroes Kingdoms
Well, I'm way behind (I suppose I should be reading Mohtalim daily), but I'm in.
Race: Haven
Name: Theisman
City: NouveauPari
I doubt any of you get the reference, but I'm amused. Especially with Jonathan bordering Sphinx.
Race: Haven
Name: Theisman
City: NouveauPari
I doubt any of you get the reference, but I'm amused. Especially with Jonathan bordering Sphinx.
I feel like I just beat a kitten to death... with a bag of puppies.