Starcraft II
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- Grand Pooh-Bah
- Posts: 6722
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Starcraft II
http://www.starcraft2.com/screenshots.xml
My starcraft lust-o-meter is pinging, but not for any particular reason. Basically just because glowing units == awesome.
Where's my Diablo MMORPG?
My starcraft lust-o-meter is pinging, but not for any particular reason. Basically just because glowing units == awesome.
Where's my Diablo MMORPG?
And then get horribly destroyed by Boss
But yea, I'd probably get a new pc to play this game too. PC gaming market is pretty lame these days. Or maybe I just don't care to play super complicated games like Surpreme Commander or *cough* Eve. Give me my zerglings back plz. My current computer's limit is pretty much WoW at accetpable performance.
But yea, I'd probably get a new pc to play this game too. PC gaming market is pretty lame these days. Or maybe I just don't care to play super complicated games like Surpreme Commander or *cough* Eve. Give me my zerglings back plz. My current computer's limit is pretty much WoW at accetpable performance.
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
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- Grand Pooh-Bah
- Posts: 6722
- Joined: Tue Sep 19, 2006 8:45 pm
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http://theinquirer.net/default.aspx?article=39724
INQ has the release data as October, but everyone else is reporting "no release data set."
INQ has the release data as October, but everyone else is reporting "no release data set."
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- Tenth Dan Procrastinator
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- Joined: Fri Jul 18, 2003 3:09 am
- Location: San Jose, CA
You know, if dead bodies actually stayed around and created walls of a sort, zergling rushes would get less and less effective... Of course, you could also scale wall-like defenses if you throw enough dead bodies at it to create a ramp of sorts... These would be interesting mechanics.Dave wrote:Give me my zerglings back plz.
Actually watched a few videos of it, doesn't seem like it would require an insanely beefy system, it seems to be of the same scale unit-wise as the original, just that everything is in 3D.
I don't actually plan on playing this multiplayer seriously with random people like CS, so I might not even buy it hehe.
I don't actually plan on playing this multiplayer seriously with random people like CS, so I might not even buy it hehe.
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
Dave wrote:Actually watched a few videos of it, doesn't seem like it would require an insanely beefy system, it seems to be of the same scale unit-wise as the original, just that everything is in 3D.
Thanks a lot. Just rain on my parade. Be a fly in the ointment. Be a wet blanket. Throw cold water on my plans.Dwindlehop wrote:Blizzard is known for making games that play well on most people's computers. You don't move a million units with high system requirements.
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- Grand Pooh-Bah
- Posts: 6722
- Joined: Tue Sep 19, 2006 8:45 pm
- Location: Portland, OR
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TF2 is going to be released? How surprising.Vyrosama wrote:and how much did you pay for your new one? I'm looking to buy a new computer too....(not for SC2...but for Team Fortress 2 =p )
I find I can't endorse the latest Anandtech system guide. Their budget system is $700 without graphics card. What the hell are they smoking? If I were putting together a system, it would look very similar to Jason's, with a different video card (that Dell will not sell you). I have decided not to build a new system until next year, though, as the current round of DX10 cards displeases me.
The utility of a $600 computer exceeds the utilty of a PS3 or 360.