Shogo
Shogo
Heh, somehow I transfered Shogo theme song onto my ipod somehow and am listening to it now. I can barely remember playing a few multiplayer matches over the network.
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
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- Grand Pooh-Bah
- Posts: 6722
- Joined: Tue Sep 19, 2006 8:45 pm
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Re: Shogo
Nobody played Shogo single player. As I recall, my graphics card generated really nice gaps between polys for whatever reason, so that the robots appeared to be bursting with an inner white light.
Re: Shogo
If I beat the single player, I definately dont remember. But playing 2 sessions of Baldur's Gate over the network was pretty fail too if I remember correctly.
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
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- Tenth Dan Procrastinator
- Posts: 3055
- Joined: Fri Jul 18, 2003 3:02 am
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Re: Shogo
I don't get the above reference, but I found the opening!
http://www.youtube.com/watch?v=aC4S8zXMxUM
http://www.youtube.com/watch?v=aC4S8zXMxUM
Re: Shogo
Not really a reference. Just that whenever anyone talked to an NPC it paused the game and forced everyone to watch the conversation.
Re: Shogo
I played single player through twice. Once when it first came out and again a few years later. I think I played to both of the endings, though I don't remember either of them.
Multiplayer was dominated by trying to get to the super weapon, "Red Riot" IIRC then trying to find a group of other people close enough together to get multiple kills with the one shot it gave you.
The other thing with Baldur's Gate was that I had a plain fighter that was a level behind everyone else and I couldn't hit anything. You were trying to go do quests and I'd stop halfway across a map and attack squirrels, because I couldn't kill anything else.
IWD was a more memorable multiplayer experience. "Ok, I'll open the door and and fire a spell, then the fighters will pass me, and... wait, where's Dave?" At one point I fired a cone spell as Alan crossed my line of fire and I think I almost single-shot killed him. Ah, and the final boss, who decided to chase me. I just ran in circles around the room while the rest of you dealt with his minions.
Multiplayer was dominated by trying to get to the super weapon, "Red Riot" IIRC then trying to find a group of other people close enough together to get multiple kills with the one shot it gave you.
The other thing with Baldur's Gate was that I had a plain fighter that was a level behind everyone else and I couldn't hit anything. You were trying to go do quests and I'd stop halfway across a map and attack squirrels, because I couldn't kill anything else.
IWD was a more memorable multiplayer experience. "Ok, I'll open the door and and fire a spell, then the fighters will pass me, and... wait, where's Dave?" At one point I fired a cone spell as Alan crossed my line of fire and I think I almost single-shot killed him. Ah, and the final boss, who decided to chase me. I just ran in circles around the room while the rest of you dealt with his minions.
I feel like I just beat a kitten to death... with a bag of puppies.