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Democratic MMOG governance

Posted: Thu Jun 07, 2007 8:59 pm
by Jonathan
http://www.nytimes.com/2007/06/07/arts/ ... ref=slogin
The kingdom is in crisis. After pledging to treat its citizens equally, the government stands accused of unfairly favoring one powerful, well-connected political faction. Many citizens have taken to open dissent, even revolt, and some are threatening to emigrate permanently.

This specter of corruption has emerged most recently not in some post-colonial trouble spot but in the virtual nation of an Internet game called Eve Online (population 200,000) where aspiring star pilots fight over thousands of solar systems in a vast science-fiction universe every day.

So now, in a sociological twist, the company that makes Eve, CCP, based in Iceland (population 300,000), says it will tackle the problem the way a democracy would. In what appears to be a first, the company plans to hold elections so that players can select members of an oversight committee.
Two things:
1. This is ... interesting.
2. Soon Eve will be be more popular than Iceland! :lol:

Posted: Fri Jun 08, 2007 1:59 am
by Alan
Haha that's actually kind of cool.