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concurrency

Posted: Fri Feb 17, 2006 2:21 am
by Jonathan
http://lambda-the-ultimate.org/node/1277
http://www.cs.princeton.edu/~dpw/popl/06/Tim-POPL.ppt

Tim Sweeney says game developers need a Haskell-like language to scale to >8 threads. If you google around you can find a PDF of the same slides.

Posted: Fri Feb 17, 2006 6:13 am
by Jason
Scary, he's condoning the use of ML. I might not have learned it for no reason.

Re: concurrency

Posted: Thu May 28, 2009 6:12 pm
by Jonathan
Man, I was gonna post this but I already did. Two years ago. Jeez.