concurrency
Posted: Fri Feb 17, 2006 2:21 am
http://lambda-the-ultimate.org/node/1277
http://www.cs.princeton.edu/~dpw/popl/06/Tim-POPL.ppt
Tim Sweeney says game developers need a Haskell-like language to scale to >8 threads. If you google around you can find a PDF of the same slides.
http://www.cs.princeton.edu/~dpw/popl/06/Tim-POPL.ppt
Tim Sweeney says game developers need a Haskell-like language to scale to >8 threads. If you google around you can find a PDF of the same slides.