Medieval: Total War (An illustrated adventure!)

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Alan
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Medieval: Total War (An illustrated adventure!)

Post by Alan »

The year is 1167, and the 3060 man strong Spanish-declared crusade led by Don Pedro de Nebrija has finally arrived in the Turkish-held province of Bulgaria, where the Governor of Constantinople, the Amir al-Mansur awaits with his army of 2280 brave souls to resist the invading infidels.

The Crusaders fielded a force composed mostly of infantry, leaving the bulk of their cavalry in reserve for some reason.

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The Turks fielded a balanced army, taking a nice perch on top of a convenient hill. Note the long spearman wall with cavalry and Ghazi Infantry (fanatical axe-men) on the flanks, and archers positioned higher on the hill for greater range:

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Undaunted by the Turks' advantageous position and elite Kwarazmiam Heavy Cavalry, Don Pedro de Nebrija spurs his Knights of Santiago forward for the glory of the Catholic Church:

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The Spaniards close in on the hill:

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And the Turcoman foot archers rain arrows down on the center of the Spanish line, killing dozens of Feudal Men-At-Arms and Order Foot Soldiers:

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Meanwhile a unit of Kwarazmiams begins a flanking maneuver, hoping to attract the attention of the elite Order Foot Soldiers anchoring the Spanish left flank:

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More dead bodies as Spanish archers (foolishly) begin to climb the hill in order to get a shot at the Turcomans as the rain begins to fall:

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Kwarazmiams attempt to outflank the Spanish right:

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Faced with charging into a set spear wall or standing around getting peppered with arrows and flanked by heavy cavalry, the Spanish army splits up:

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The Turks rearrange their lines to compensate:

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The Kwarazmiams have managed to get completely behind the Spanish army. Another unit draws the elite foot soldiers away from the main Turkish army:

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The Spaniards are fractured, beset by all sides, and have just lost their general to Saracen spearmen:

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The Crusaders' morale is flagging, but they attempt one last charge:

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They are slaughtered and immediately rout:

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The battle on the Spanish right flank is going no better, as a unit of men-at-arms are totally surrounded and about to be slaughtered:

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Meanwhile the elite Order footmen have engaged the heavy cavalry and are holding their own:

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And are about to receive some assistance from some spearmen (but notice the second unit of heavy cavalry approaching from behind:

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This can only end badly for the Spanish:

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And it does:

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Well armoured polearm troops, meet some robed Turkish axe-wielding maniacs:

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Who will win?

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Robed maniacs: 10, Well-armoured polearms: 0

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Well actually 15 to 0. Looks like someone forgot to tell those polearms that axemen 0wnz0rf armoured units. The maniacs walk calmly back to their lines as the polearms rout:

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It's a long walk back, but they've got all the time in the world:

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Some Spanish Jinettes (javelin cavalry) march toward the Turks. If they could only know what horrors awaited them there...

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More Spanish reinforcements arrive:

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The Kwarazmiams face a problem: The Jinettes are too fast!

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So they'll do some fancy flanking:

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Jinettes on the left as well!

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They're getting away!

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Or are they?

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Nope, they're not. Get used to this.

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Poor Jinettes, they're only one escape route, will they find it?

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Yes, but is it too late?

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Yes, yes it is.

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More Spanish light cavalry probe the Turkish right. If only they were there when the Spanish all that infantry on the field.

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The Turks calmly hold the hill while their cavalry is wiping the floor with Spanish dead:

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Note the new Turkish cavalry unit on the field, Ghulam Heavy Cavalry. Not as powerful as the Kwarazmiams, but a touch faster. There are some light cavalry somewhere as well, mounted crossbowmen:

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Some Spanish Jinettes want to help out their beleaguered friends. Watch your right flank!

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Too late, the Ghulams have you:

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And the Spanish flee, yet again. What are they, French?

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Some archers arrive. Wrong place, wrong time:

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Uh oh, the Kwarazmiams are busy with their usual killing but they're fatigued and some more spearmen are coming. Whatever will they do?

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Retreat, obviously, while some light cavalry gallop over to assist.

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Wait for it...

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What, it's over already?

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Mounted crossbowmen take aim at some men-at-arms.

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They fire...

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And the men-at-arms flee like little girls, while the crossbowmen chase them down:

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Infantry approach, and cavalry prepares to smash them into little bits:

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Time to die, little Spaniards!

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These guys are well doomed:

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And they flee like Frenchmen:

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Bye bye Spanish crusade!

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Last edited by Alan on Tue May 11, 2004 3:16 am, edited 2 times in total.
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Alan
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Post by Alan »

Final tally:

Spanish dead: 671
Spanish captured: 947
Spanish routed: 800

Turkish dead: 175
Turkish captured: 0
Turkish routed (actually withdrawn for reserves): 216

logfile

And I have a German crusade incoming. Smaller but better equipped.
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Dave
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Post by Dave »

damn u muslims! moses for president!
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

quantus
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Post by quantus »

Dave wrote:damn u muslims! moses for president!
Damn you asian jews!
Have you clicked today? Check status, then: People, Jobs or Roads

Alan
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Post by Alan »

Hm, I just found out that in 30-50 years (turns) the Golden Horde will arrive and rape me from the east. The Golden Horde fields a similar army to mine, but with superior units and even greater numbers than the Crusaders. That will be fun.
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Jonathan
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Post by Jonathan »

That interview said that the designers of TW determined that playing a MP campaign would take two years to resolve, so they steadfastly refuse to implement it.

Alan
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Post by Alan »

Dwindlehop wrote:That interview said that the designers of TW determined that playing a MP campaign would take two years to resolve, so they steadfastly refuse to implement it.
A single turn can take like half an hour to manage all your provinces and resolve all your battles. Even more if you have several large battles. The only way I can see campaign mode working would be to go back to the play by e-mail or something, like Stars. In which case a single game actually would probably take 2 years or so.
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Jonathan
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Post by Jonathan »

Yeah, it's very tough to have a multiplayer game like that where both players must be present to resolve every battle. Even worse for more than two players.

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Post by Alan »

So after about ~25 years of Crusaders deserting since I'd built up a huge force on my border to deter any more invasions, both the Spanish and German Crusades have dissolved, shattering the credibilitiy of the Spanish King and German Emperor (who was excommunicated for declaring war against the Papacy.). Now it's a race between me and England to gobble up the the rebelling Spanish territories. Germany still has a sizeable army and I'm still waiting for the Mongols to invade from the east, so I can't go after them yet.

Assassination is also fun. I wiped out the Byzantinium royal family (though they re-emerged several years later), 5 or 6 Popes who decreed that Crusades should be declared against me, and the Egyptian royal family.
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