Jagged Alliance 2: Wildfire

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Alan
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Jagged Alliance 2: Wildfire

Post by Alan »

A remaking/expansion of the original. Mostly the same, but with new maps, weapons, and some plot revisions apparently. I guess the word on this is if you liked the original, you'll like this. I'll probably check this out sometime.

http://www.gamerankings.com/htmlpages2/919227.asp
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Dave
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Post by Dave »

Lynx!
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

Alan
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Post by Alan »

Game Notes:

~~~~~~~~~~~

Wildfire, created by Serge "Wildfire" Popov, a well known pioneer in the

JA2 community includes changes to all weapons, landscapes, structures,

missions, enemies and the AI. All elements within the game were altered to

make it more realistic bringing it closer to real-life.

Wildfire takes you back to Arulco, its economy has completely collapsed

and the country has now become a base for international drug cartels.

Export of precious metals, which was the foundation of Arulco’s economy,

is now just a cover for the extensive export of drugs into North America.

The North American Drug Agency has been unable to affect the export of

drugs through regular diplomatic channels due to the cartel’s influence

and has been forced to take more specific action. You are sent in as a

leader of a small band of hired guns to eliminate the Kingpin of the main

drug cartel. If successful, you will be hailed as heroes. If you fail, the

Agency will deny all knowledge of the operation.

Real World, Real Weapons, Real Enemies... REAL TROUBLE!



Game Features:

~~~~~~~~~~~~~~

- Improvements to all structures within the game to closer match real-life

facilities.

- Over 90% of the maps have been modified to create a whole new game

experience.

- Added tall grass, bushes, stones, and trees to sections of the map which

were barren, allowing for better coverage for units and new combat tactics.

- All military facilities have increased their defensive capabilities.

They have added mine fields, fences, watchtowers, perimeter lighting

and alarms.

- All weapons have been rebalanced to better reflect real-life weapon

characteristics.

- New weapons have been added: USP, Uzi, UMP, MP5A3, Mini-30, HK33, G36, MP7,

MSG90, AN-94, RPK, V-94, VAL, VSS.

- All existing weapons’ graphics and sounds have been replaced to make them

more realistic.

- The importance of sub-quests has been increased and now plays a major role

in the game’s overall flow.

- The Mafia has taken on a new role and is now part of the Arulcan order.

- The number of enemies has increased and they are a lot smarter and more

ruthless this time around.
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