XCOM 2

pew pew pew
Post Reply
Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

XCOM 2

Post by Jonathan »

http://m.ign.com/articles/2015/06/01/xc ... -ign-first

PC exclusive? Didn't they get the memo?

Release intended for November.

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

Linux and Mac ports confirmed!

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

http://m.ign.com/articles/2015/06/11/xc ... -ign-first

Plot is XCOM failed the Council when the aliens arrived and now you lead the human resistance. :mrgreen:

Vyrosama
Master Chief Telephone Technician
Posts: 548
Joined: Tue Feb 13, 2007 5:51 am

Re: XCOM 2

Post by Vyrosama »

damn I need to finish the expansion I bought for xcom before this comes out -_-

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

Delayed until February. :(

Vyrosama
Master Chief Telephone Technician
Posts: 548
Joined: Tue Feb 13, 2007 5:51 am

Re: XCOM 2

Post by Vyrosama »

excellent, gives me more time to beat the xpacs for XCOM!

Peijen
Minion to the Exalted Pooh-Bah
Posts: 2790
Joined: Fri Jul 18, 2003 2:28 pm
Location: Irvine, CA

Re: XCOM 2

Post by Peijen »

playing through impossible now with random everything second wave options. Got really lucky and have 8 soldiers with good aims. still needs to save and load ... someday I will do the impossible ironman

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

Pre-order now to get the extended skins set.
https://www.humblebundle.com/store/p/xcom2_storefront
http://arstechnica.com/gaming/2016/02/x ... -of-style/

Ars likes it, even though the reviewer seems a little shaky on what an XCOM game is.

Comes out Friday!

Dave
Tenth Dan Procrastinator
Posts: 3482
Joined: Fri Jul 18, 2003 3:40 pm

Re: XCOM 2

Post by Dave »

So is Sid Meier still in this game?!
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

I dunno.

It needs 30 GB to download! I have like 25GB free on my SSD after cleaning up my drive this morning. I think I need a new SSD. :cry:

Probably going to delete Portal 2, which is a PITA because I did intend to beat that game. Eventually.

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

First impressions:

This seems to be what a sequel should be. Same as the first, but refined.

A lot of the dominant tactics from the first game are not useful here. There's a new armor mechanic that means your grenadiers and sharpshooters need to work together to take out big monsters. Fortunately, the grunt Advent don't one-hit, one-kill your troops on Commander difficulty, unlike Sectoids from XCOM EU on Classic. There's less of a spike in power between rookies and squaddies, so losses can be replaced more smoothly.

Sadly, I can barely tell what's going on during action cam. My video card does exceed the minimum requirement, for Windows. For the Linux version, I am below the minimum and it shows.

Finally, I think that has got to be the most emotionally satisfying tutorial I've ever played.

Dave
Tenth Dan Procrastinator
Posts: 3482
Joined: Fri Jul 18, 2003 3:40 pm

Re: XCOM 2

Post by Dave »

I will play it when the GOTY edition comes out at $5

Poor people problems.
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

I had to pre-order to show support for Linux gaming.

Jonathan
Grand Pooh-Bah
Posts: 6718
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: XCOM 2

Post by Jonathan »

Extraction of surviving units after a mission goes sour is much easier in this game compared to Enemy Unknown.

Post Reply