Guild Wars 2

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Jonathan
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Guild Wars 2

Post by Jonathan »

When you join the world vs. world area, you don’t necessarily have to be in a party. This is how Guild Wars 2 is designed. You can be in a swirl of people and still contribute, because the classes aren’t arranged according to the traditional trinity of tanks, DPSs, and healers.
Sounds mighty interesting.
http://www.quartertothree.com/fp/2012/0 ... s-collide/

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