thread for those min/max stat haxx0rs

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Jonathan
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thread for those min/max stat haxx0rs

Post by Jonathan »

So does anyone know how to calculate DOT, or something close to DOT? I mean, defense, luck, and weapon skill all come into play. For instance, a Rusty Greatsword at 14/456 is clearly better than a Bronze Zaghnal at 14/480. And a Bronze Zaghnal +1 is clearly better than a Bronze Zaghnal since the +1 gives 15/470. But which is better, the Rusty Greatsword or the Bronze Zaghnal +1? Or how does that compare to an Onion Sword at 5/228 or a Harpoon at 8/396? I got no clue.

My simplistic analysis is to treat them as fractions. So

3/183 = .0163 Bronze Dagger
8/396 = .0202 Harpoon
5/228 = .0219 Onion Sword
14/480 = .0291 Bronze Zaghnal
14/456 = .0307 Rusty Greatsword
15/470 = .0319 Bronze Zaghnal +1

And that doesn't look too terrible. By this analysis, Harpoon is a pretty crappy 2H weapon, and the magic scythe is slightly better than the greatsword, but the greatsword is slightly better than the normal scythe.

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Post by Alan »

I'm guessing the delay is in centiseconds (heh never seen that word before).

So I guess you could do damage per second to get better looking numbers.
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Re: thread for those min/max stat haxx0rs

Post by Jonathan »

Code: Select all

 3/1.83 = 1.63 Bronze Dagger
 8/3.96 = 2.02 Harpoon
 5/2.28 = 2.19 Onion Sword
14/4.80 = 2.91 Bronze Zaghnal
14/4.56 = 3.07 Rusty Greatsword
15/4.70 = 3.19 Bronze Zaghnal +1

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Post by Dave »

also, I dont know about monster AR. since dealing one blow of 100-25 ar = 75 dmg, vs 2 x (50-25 ar) = 50 dmg. I did a dmg/delay to figure out what weapon to buy. then factored in "coolness" hehe

Generally speaking Warriors are "supposed" to be trained in as many weapons as possible to be the "bridge" in chaining. Of course I only know sword and axe, and none to well! hehe.
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Post by Jonathan »

That seems reasonable-ish. I saw a Bronze Zaghnal +1 for sale yesterday. Guess I'll have to see if I can afford it. (Probably not.)

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Post by Dave »

buying +1 weapons usually arent worth the price, unless you know you'll be using that for a few levels. Which is why i bought the Bee Spa + 1 for 5x as much for +1 dmg and +2 accuracy!
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Post by Jonathan »

Yeah, I was gonna keep my sword and pick up a shield, too, in case I had to be the defense tank. Though maybe I should get a greatsword, too. Although I don't think I saw the level 1 Greatsword available, so probably I'll just hold off on that until my teens.

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Post by Jonathan »

Well, the idea is I can use it until 10, and then if I ever manage to go DRK, I'll be able to use it again.

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Post by Jonathan »

Dave wrote:also, I dont know about monster AR. since dealing one blow of 100-25 ar = 75 dmg, vs 2 x (50-25 ar) = 50 dmg. I did a dmg/delay to figure out what weapon to buy. then factored in "coolness" hehe

Generally speaking Warriors are "supposed" to be trained in as many weapons as possible to be the "bridge" in chaining. Of course I only know sword and axe, and none to well! hehe.
Well, that calculation favors slower weapons. Also, if you consider total damage wrt time, the slower weapon spike early and then plataeu until the next spike. That means the slower weapons probably kill a couple second sooner, on average. So I'll just stock up on slow-ass 2H weapons.

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Post by Jonathan »

Heh, you're right about the +1 being too expensive. I'll get a level 5 weapon and it'll be better and probably cheaper.

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Post by Dave »

yea, best to buy commonl good wepaons
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Post by Jonathan »

Greatsword is definitely the big-ass sword as commonly seen in FF, so I'd best get one of those. When I'm level 10. Until then, it's Butter Axe.

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Post by quantus »

Dwindlehop wrote:Greatsword is definitely the big-ass sword as commonly seen in FF, so I'd best get one of those. When I'm level 10. Until then, it's Butter Axe.
So, is a butter axe related to a butter knife in combat usefulness?
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Post by Jonathan »

Actually, it's a Butterfly Axe, which is even wussier.

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Post by Alan »

Anyone remember the website that let you put in what race, job/subjob combo you were, and it would give you all your stats from level 1 to 70?
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Post by Jonathan »

Assertion: TP is not dependent on damage dealt.
Conclusion: Faster weapons let you build TP more quickly.

Anyone know for sure?

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Post by VLSmooth »

Omo, can you answer this?

IIRC, you have a pretty high-lvl MNK.

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Post by Alan »

I've read both that TP raises are independent of damage and that TP does depend on damage dealt.

Don't know which is true.
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Post by VLSmooth »

IIRC, I get 6% per swing regardless of using an onion sword (dmg 5, speed ~220) or a sapara (dmg 9 speed ~230). Anyone with two drastically different weapons could try it though.
Last edited by VLSmooth on Tue Nov 18, 2003 5:03 am, edited 1 time in total.

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Post by Jonathan »

Or, possibly, TP raise depends on speed of your weapon/spell and not the damage. That's an interesting possibility. I bet that is the answer, as it neatly balances everything.

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