Second Life

pew pew pew
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Dave
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Second Life

Post by Dave »

We should buy a schlag 2b island for US$1000
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

Jonathan
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Post by Jonathan »

Ew, hookers with hairy legs.

quantus
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Post by quantus »

EE Times

Let's all just work and play at IBM? I'm not sure why, but I have a strange feeling that IBM might be on the right track by pursuing this for legitimate business purposes... Also, was Second Life ever really a "game" or is that just the moniker they put on it so that people would try it out and get moving the world's first real attempt at a legitimate cyber-world?
Have you clicked today? Check status, then: People, Jobs or Roads

Jonathan
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Post by Jonathan »

If by "game" do you mean does it have bosses and skills and goals and things, then no. If by "game" do you mean what are the primary activities to do in SL: gamble (games), dress up (Sims, game), cyber (eww), see the weird shit people make. So 50% of SL is playing games, the rest is cybering with weird tentacle aliens.

Alan
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Post by Alan »

I feel like I missed some boat somewhere for Second Life. I remember signing up for it at one point and installing it but never actually trying it out.

Them crazy kids with them fancy contraptions, what will they come up with next?
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Jonathan
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Post by Jonathan »

What Linden Labs needs to do is bundle up the best free redistributable emotes, hats, angel wings, and penises and give them to every character upon creation. That way you have to stuff to play with without having to tromp all over SL searching for it.

Jonathan
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Post by Jonathan »

If I was a penis maker I would distribute a tiny penis for free and then charge extra for a big wang. Then the $$$ would just roll on in.

Dave
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Post by Dave »

Online realestate ftw
It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.

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