For general rambling.
Jonathan
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by Jonathan » Tue Nov 20, 2007 2:01 am
For Vinny
Alan
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by Alan » Tue Nov 20, 2007 2:37 am
Slime, clearly. Or not so clearly as the case may be.
Alan
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by Alan » Tue Nov 20, 2007 2:40 am
And you forgot "Mage/Thief" for Jason.
George
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by George » Tue Nov 20, 2007 3:00 am
Well, my usual is "underpowered oddball", but since that's not there, the last two characters I've played were druids. Not that I (or they) care about nature. I just think they have a pretty cool set of abilities.
Jonathan
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by Jonathan » Tue Nov 20, 2007 6:13 am
Alan wrote: And you forgot "Mage/Thief" for Jason.
Not a Gladiator class.
Jason
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by Jason » Wed Nov 21, 2007 4:52 pm
Alan wrote: And you forgot "Mage/Thief" for Jason.
Yep, I'm torn. Not sure what to pick.
quantus
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by quantus » Wed Nov 21, 2007 7:49 pm
Well, we've got a mage and a thief already. Go with archer! Unless you want to be an orc... Of course, you can never have too much slime around.
Jonathan
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by Jonathan » Wed Nov 21, 2007 8:41 pm
Archers suck. At least thieves are fast. For distance dps, mage >> archer. And if you have a cleric, you don't need any armor.
Really, though, it's all about Cleric raising an army of undead. Works every time.
VLSmooth
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by VLSmooth » Wed Nov 21, 2007 9:22 pm
We're currently 1/3 slimes!
(just fyi, I was the one that picked thief )
Jason
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by Jason » Wed Nov 21, 2007 11:09 pm
Dwindlehop wrote: Really, though, it's all about Cleric raising an army of undead. Works every time.
It doesn't necessarily work as well as expected and it definitely doesn't work every time. I know from experience.