Sil

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Jonathan
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Sil

Post by Jonathan »

Sil is a rogue-like by way of Angband that shares almost nothing with that game except the First Age Middle Earth setting.

It barely acknowledges its D&D heritage. HP does not increase as you level. Your character gains skills and abilities which make him a more able combatant, instead. Reminds me a lot of DoomRL.

Stealth is a first class mechanic. It is possible to level up and beat the game without attacking any enemies. I don't normally go for stealth in a rogue-like, but I find myself putting a couple points into it here. Very handy.

Very tactical and mercifully short, because you will die.

I like it a lot.

Jonathan
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Re: Sil

Post by Jonathan »

The AI in this game is outstanding. The way combat works is I am much stronger than any given orc. I can generally take out an entire hallway of orcs with no problem. However, they call out to reach other and will attempt to encircle me. Being flanked makes your evasion go to shit and then suddenly you have problems.

Two thumbs up for making tactical combat out of push-over enemies. In this game I am constantly thinking about my escape routes and how much noise I am making.

Jonathan
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Re: Sil

Post by Jonathan »

Code: Select all

  [Sil 1.2.1 Character Dump]

 Name   Leda Loveless Age    4,538       Str   1
 Sex    Female        Height   5'7       Dex   3
 Race   Noldor        Weight   155       Con   5
 House  Fingolfin                        Gra   5

 Game Turn    7,047   Melee   (+9,2d6)   Melee        9 =  5  +3      +1
 Exp Pool       442   Bows    (+6,2d6)   Archery      6 =  3  +3  -1  +1
 Total Exp   17,642   Armor [+12,7-16]   Evasion     12 =  7  +3  +2
 Burden       114.1                      Stealth      3 =  2  +3  -2
 Max Burden   120.0   Health     49:49   Perception  10 =  5  +5
 Depth         550'   Voice      49:49   Will        15 =  9  +5      +1
 Min Depth     300'                      Smithing     5 =  0  +5
 Light Radius     2                      Song         9 =  4  +5

 You are one of several children of a bard from the house of Fingolfin.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Longsword (+1,2d5) [+1] 2.0 lb
b) a Longbow of Radiance (+0,2d5) 3.0 lb
   It fires shining arrows.  It can shoot arrows 18 squares
   (with your current strength).
c) an Onyx Ring of Evasion [+1]
d) a Beryl Ring of Protection [+0,1d2]
e) (nothing)
f) a Brass Lantern (with 2914 turns of light)
g) Leather Armour [-1,1d4]
h) a Cloak [+1]
i) The Round Shield of Glorfindel [+1,1d4]
   It cannot be harmed by the elements.  It grants you the
   ability: Charge.  
j) a Helm [-1,1d2]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Boots [+0,1d1] {special}
m) 44 Arrows
   They can be shot 18 squares (with your current strength and bow).
n) 20 Arrows (+3)
   They can be shot 18 squares (with your current strength and bow).


  [Inventory]

a) a Fragment of Lembas
b) a Grey Herb
c) 2 Brown Potions of Quickness
d) 3 Murky Brown Potions
e) a Dark Green Potion
f) a Gnarled Staff of Self Knowledge (used 1 time)
g) a Gnarled Staff of Self Knowledge
h) a Beech Staff
i) a Beech Staff
j) a Twisted Staff
k) a Jade Ring of Perception <+1>
   It improves your perception by 1.  
l) an Onyx Ring of Evasion [+1]
m) a Golden Ring
n) a Wooden Torch (with 1194 turns of light)
o) Leather Armour [-1,1d4]
p) 2 Cloaks [+1]
q) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+3>
   It improves your smithing by 3.  
r) 2 Daggers (+0,1d5) 1.0 lb
   It can be thrown effectively (9 squares).  
s) a Curved Sword of Doriath (-1,2d6) [+1] 3.0 lb
   It slays wolves and spiders.  
t) a Bastard Sword (-2,3d3) [+1] 5.0 lb
   It does extra damage when wielded with both hands.  
u) 3 Spears (-1,1d9) 9.0 lb
   It can be thrown effectively (4 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
v) a Great Spear (-1,1d13) [+1] 6.0 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
w) a Shortbow (+0,1d7) 2.0 lb
   It can shoot arrows 12 squares (with your current strength).


  [Notes]

Leda Loveless of the Noldor
Entered Angband on 28 Sep 2014

   Turn     Depth   Note

      0     50 ft   (Hardiness)
      0     50 ft   (Song of Elbereth)
    503    100 ft   (Focused attack)
  2,767    200 ft   (Precision)
  4,237    300 ft   Fell into a chasm
  4,288    400 ft   (Dodging)
  4,435    400 ft   (Sprinting)
  5,092    500 ft   (Concentration)
  5,418    500 ft   Found The Round Shield of Glorfindel
  5,708    500 ft   Encountered Orcobal, Champion of the Orcs
  6,680    550 ft   (Inner Light)
  6,687    550 ft   Encountered Ulfang the Black
  6,948    550 ft   (Majesty)



  ['Score' 011092953]

Best char yet is just past the halfway mark! My Hardiness provides protection against attacks so I can wear lighter armor to have a decent to-hit without getting rocked. My Song of Elbereth makes foes flee before me which is why I didn't kill any of the uniques I met so far. Now that I have Sprinting and Concentration, I can run after enemies who are fleeing and spank them from behind. The Charge ability of the Shield of Glorfindel just makes it that much easier.

Just got Majesty to make the number of rounds required to make an enemy flee with my Song of Elbereth lower. In fact, I made a Giant flee before me just by shooting him with my bow and then I sprint-charged him to death as he fled up the hallway. It's harder to kill the trolls because they have regeneration and my damage output isn't the highest. Anyway, Majesty/Song of Elbereth should be sufficient to handle the escorts of the next unique.

I think I'm aiming for Song of Staying next, which will give me even more of a outsize Majesty.

Jonathan
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Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
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Re: Sil

Post by Jonathan »

Came back to this after a break.

Code: Select all

 [Sil 1.2.1 Character Dump]

 Name   Leda Loveless Age      121       Str   2 =  1  +1
 Sex    Female        Height   5'7       Dex   3
 Race   Noldor        Weight   160       Con   7 =  6  +1
 House  Fingolfin                        Gra   5 =  4  +1

 Game Turn   14,598   Melee  (+4,1d11)   Melee        4 =  5  +3  -4
 Exp Pool       505   Bows   (+11,2d7)   Archery     11 = 10  +3  -3  +1
 Total Exp   30,605   Armor  [+8,6-19]   Evasion      8 =  5  +3
 Burden       109.1                      Stealth     -3 =  4  +3  -2  -8
 Max Burden   144.0   Health     -3:71   Perception  13 =  8  +5
 Depth         650'   Voice      44:49   Will        16 = 10  +5      +1
 Min Depth     600'   Song    Elbereth   Smithing     5 =  0  +5
 Light Radius     3                      Song        10 =  5  +5

 You are one of two children of a warrior from the house of Fingolfin.
 You have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Arrow hits the Werewolf!
> Your shot cripples The Werewolf!
> You provoke attacks of opportunity from adjacent enemies!
> It touches you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> It touches you.
> *** LOW HITPOINT WARNING! ***
> The Cave troll misses you.
> You begin a song to the Queen of the Stars.
> The Shadow touches you.
> *** LOW HITPOINT WARNING! ***
> The Werewolf bites you...
> The Cave troll batters you.
> You die.


  [Screenshot]

   ##### 
   ..-.# 
  ..T..# 
  ..<@C##
  ..T.W.C
   ...C##
    ...# 


  [Equipment]

a) a Spear of the Vanyar (-1,1d9) <+1> 3.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (5 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
b) a Longbow of Doriath (+0,2d5) 2.5 lb
   It slays wolves and spiders.  It can shoot arrows 20 squares
   (with your current strength).
c) a Pearl Ring of Sustenance
   It reduces your need for food.  
d) a Pearl Ring of Sustenance
   It reduces your need for food.  
e) an Ivory Amulet of Grace <+0>
   It increases your grace by 0.  It sustains your grace.  
f) a Brass Lantern (with 4117 turns of light)
g) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
h) a Cloak [+2]
i) The Kite Shield of Fingolfin (-2) [+0,1d8] <+1>
   It increases your constitution by 1.  It provides resistance
   to fear.  It sustains your constitution.  It cannot be harmed
   by the elements.  
j) a Helm [+0,1d2]
k) a Set of Gauntlets of Strength (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Greaves of Free Action [-1,1d1]
   It grants you freedom of movement.  
m) 65 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 33 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 2 Fragments of Lembas
b) a Grey Potion of Clarity {butt}
c) 2 Milky White Potions of True Sight
d) 2 Bright Orange Potions of Slow Poison
e) 2 Green Potions of Strength
f) 2 Golden Potions of Confusion
g) a Silver Horn of Terror
h) an Elm Staff of Imprisonment (5 charges)
i) a Twisted Staff of Light (4 charges)
j) a Beech Staff of Sanctity (2 charges)
k) an Ivory Staff of Understanding (0 charges)
l) a Willow Staff of Warding (3 charges)
m) an Adamant Ring of Perception <+2>
   It improves your perception by 2.  
n) a Moonstone Ring of Evasion [+1]
o) a Sea Shell Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
p) a Kite Shield of Deflection (-2) [+2,1d6]
   It cannot be harmed by the elements.  
q) a Kite Shield of Frost (-2) [+0,1d7]
   It provides resistance to fire.  
r) a Set of Gauntlets of Swordplay (-1) [+0,1d1]
   It grants you the ability: Parry.  
s) a Bastard Sword of Hador's House (-2,3d4) [+1] 3.5 lb
   It grants you the ability: Follow-Through.  It does extra
   damage when wielded with both hands.  
t) a Sceptre of Power (-1,2d3) <+2> 4.0 lb
   It improves your will and song by 2.  
u) a Longbow (+0,2d5) 2.0 lb
   It can shoot arrows 20 squares (with your current strength).


  [Notes]

Leda Loveless of the Noldor
Entered Angband on 20 May 2015

   Turn     Depth   Note

      0     50 ft   (Hardiness)
      0     50 ft   (Focused attack)
    519     50 ft   (Song of Elbereth)
  1,679    150 ft   (Concentration)
  3,616    200 ft   (Precision)
  3,645    250 ft   (Careful Shot)
  4,329    250 ft   Encountered Gorgol, the Butcher
  4,377    250 ft   Slew Gorgol, the Butcher
  4,406    250 ft   (Blocking)
  7,805    350 ft   (Critical Resistance)
  8,000    350 ft   (Finesse)
  9,008    350 ft   (Channeling)
  9,348    450 ft   Encountered Uldor, the Accursed
  9,348    450 ft   (Majesty)
  9,430    450 ft   Slew Uldor, the Accursed
 11,595    500 ft   (Crippling Shot)
 11,830    500 ft   Encountered Gilim, the Giant of Eruman
 11,847    500 ft   Slew Gilim, the Giant of Eruman
 13,293    550 ft   Found The Kite Shield of Fingolfin
 14,265    650 ft   (Song of the Trees)
 14,328    650 ft   Encountered Delthaur, Balrog of Terror
 14,557    650 ft   (Rauko-Bane)

 14,598    650 ft   Slain by a Cave troll.
 14,598    650 ft   Died on 23 May 2015.




  ['Score' 013085402]
I'm working a very similar build to my previous best, but with a focus on Archery instead of chasing. Archery is keen for murdering guys who are running away from you. I just need to take Point Blank Archery, because trying to keep up in melee is a fool's game.

The Balrog was a problem. So were the wraiths. The dragon hatchlings I successfully murdered, but at what cost in burnt up equipment? I killed several uniques, though, so apparently Legolas is Da Man. If I had had Rauko-Bane when I faced off with the Balrog and not been pincered by another demon, I might have made a stand. Would have been fun.

I finally died because I got into a hallway battle with werewolves and a shadow. I could hit them, but only with my bow, so I started just provoking opportunity attacks and got rocked for my efforts. I had earlier burnt up all my healing on the Balrog encounter and a shadow encounter, so I had no more healing left. I withdrew to the stairs, but some cave trolls I had scared away earlier parked themselves on it and got me.

Amulets of +0 stat sustain your stat. Extremely goddamn handy for fighting purple whatsits that drain Con or barrow wights that drain Grace. I think I will pursue a career as a Jeweler just to guarantee a decent supply.

The spear of light was super handy fighting Shadow beasts. More light is definitely required.

Jonathan
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Re: Sil

Post by Jonathan »

I wonder what I could do about fire resistance. It'd be super handy.

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