Swords & Potions 2

pew pew pew
Inquist
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Re: Swords & Potions 2

Post by Inquist »

Posted a captains helmet and cow leather. i'm like 10 crafts into Zhanmandao now, so hopefully will get to the great sword soon.

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Thanks for the Captain's Helmet Inquist!

WTB: 17 non-maxed customers:

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### sort by asc level then asc remaining xp

celine    ; brd. 5/10 ;    26 /    75xp ;  2,399 remaining

tim       ; grd. 8/10 ;   145 /   500xp ;  1,855 remaining (*** lighthouse cellar 1,920xp to max)
ernest    ; grd. 8/12 ;   157 /   500xp ;  9,343 remaining

trin      ; thf. 9/10 ;  1231 / 1,500xp ;    279 remaining (*** definitely not-a-rat 2,000xp to max)
marine    ; eng. 9/10 ;   939 / 1,500xp ;    561 remaining (unexplored mine 121xp + 468/504xp)
freya     ; brb. 9/10 ;   638 / 1,500xp ;    862 remaining (*** tower dungeon 888xp to max)
garth     ; grd. 9/10 ;   632 / 1,500xp ;    868 remaining (tower dungeon 888xp to max)
braya     ; eng. 9/10 ;   512 / 1,500xp ;    988 remaining (unexplored mine 121xp + tower dungeon 888xp)
onilda    ; brd. 9/10 ;   101 / 1,500xp ;  1,399 remaining (overgrown ruins 52xp + dangerous fissure 1,360xp)
riopelle  ; arc. 9/10 ;    63 / 1,500xp ;  1,437 remaining (*** definitely not-a-rat 2,000xp to max)
conana    ; brb. 9/12 ; 1,272 / 1,500xp ;  7,728 remaining
berangel  ; brb. 9/12 ; 1,073 / 1,500xp ;  7,927 remaining
louisa    ; hlr. 9/12 ; 1,058 / 1,500xp ;  7,942 remaining (*** definitely not-a-rat 2,000xp)
monstan   ; evo. 9/12 ;   867 / 1,500xp ;  8,133 remaining

durin     ; thf.10/12 ; 1,753 / 2,500xp ;  5,747 remaining (*** definitely not-a-rat 2,000xp)
viola     ; arc.10/15 ;   522 / 1,500xp ; 56,978 remaining (*** stalagmite den 2,772xp)

anna      ; arc.11/12 ; 2,526 / 5,000xp ;  2,474 remaining (demon cove 2,616xp to max)

*** ongoing
The Progression of Viola and Some Achievements (mixed feelings!)
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Inquist
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Re: Swords & Potions 2

Post by Inquist »

I'm like 6 crafts away from the great sword, I'll get them posted to trade when I get them. Kind of ran away at the thought of raising the cash for my next counter upgrade.

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

WTB 1 item + 1 other:
  • A way to quit this game still! (I started ff14 on Siren!)
  • Bagpipes for Lost Explorers
    Luthier: Performer's Lute (current) > 72x Twin Flute > 72x Bugle > 80x Celestial Flute > 80x Double Flute > 88x Flute of Wonder > Bagpipes
non-maxed characters (9) sorted by job.level, to.next, tot.rem.

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name      ; job.level ; current.xp      ; to.next ; tot.rem. (comments)
viola     ; arc.11/15 ; 3,410 / 5,000xp ; 1,590xp ; 51,590xp (*** desert keep 2,050xp x2.19)
ernest    ; grd.11/12 ; 2,761 / 5,000xp ; 2,239xp ;  2,239xp
ferdinand ; grd.11/15 ; 2,662 / 5,000xp ; 2,338xp ; 52,338xp (*** dangerous fissure 1,360xp x2.19)
louisa    ; hlr.11/12 ; 1,778 / 5,000xp ; 3,222xp ;  3,222xp (*** troglodyte cave 834xp x2.18)
berangel  ; brb.11/12 ;   899 / 5,000xp ; 4,101xp ;  4,101xp
monstan   ; evo.11/12 ;   419 / 5,000xp ; 4,581xp ;  4,581xp
rametta   ; eng.11/12 ;   208 / 5,000xp ; 4,792xp ;  4,792xp
conana    ; brb.11/12 ;    90 / 5,000xp ; 4,910xp ;  4,910xp

*** ongoing
crafter summary as of 11:39 PM 12/9/2013 EST

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  34/53 armorer      6/41 enchanter       20/31 sorceress
  34/55 blacksmith  17/40 jeweler         38/55 tailor
  11/21 bowyer      31/49 leather-worker   0/34 tinkerer
  25/51 carpenter   10/23 luthier
  22/37 druid         ??? shopkeeper
unlocked and non-maxed edge nodes (item level)

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# unlock synth priority: 7 = enchanter, luthier
armorer        : full plate (11), blessed helm (9), grand gauntlets (10), berseker's sabatons (10), scutum (9)
blacksmith     : white great sword (11), fire sword (5), kris (8), sturdy pole-axe (9)
bowyer         : gemini (10)
carpenter      : skull crusher (9), gladiator's trident (8), medusa shield (13)
druid          : restoration powder (10), elemental rod (12)
enchanter      : antivenom (7)
jeweler        : scholar's mark (8), frost protector (9)
leather-worker : noble leather (8), insulated fur boots (10), dual wielder's gloves (14), captain's helmet (11)
luthier        : twin flute (7)
sorceress      : rebirth potion (9), holy spray (10), fortune scroll (8)
tailor         : siren hat (12), grounded shoes (14), stone hands (11), beast attire (9)
Screenshots:
### 7x city improvements, 7x multi-reward quest, 1x triple research
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Last edited by VLSmooth on Wed Dec 11, 2013 4:12 am, edited 1 time in total.

Inquist
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Re: Swords & Potions 2

Post by Inquist »

In case it isn't obvious, I escaped the addiction to this game. Not sure why, just ran its course like the Flu I guess :).

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Congratulations! \o/

WTB 2 items + 1 other:
  • A way to quit this game still! (I started ff14 on Siren!)
  • Bagpipes for Lost Explorers
    Luthier: Celestial Flute (current) > 80x Double Flute > 88x Flute of Wonder > Bagpipes
  • Gold Dragon for Frock's Rocks 2
    Tinkerer: need to hire, then... a lot
non-maxed characters (5) sorted by job.level, to.next, tot.rem.

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name      ; job.level ; current.xp      ; to.next ; tot.rem. ; comments
diane     ; msk. 7/14 ;     0 /   250xp ;   250xp ; 34,750xp ; # when barracks 4 completes
lauranna  ; msk. 8/15 ;     0 /   500xp ;   500xp ; 59,500xp ; # when barracks 4 completes
conana    ; brb.11/12 ;    90 / 5,000xp ; 4,910xp ;  4,910xp ; underground hovel 1,288xp x2.15
ferdinand ; grd.12/15 ; 3,102 /10,000xp ; 9,618xp ; 46,898xp ; lighthouse cellar 1,920 x2.04
viola     ; arc.12/15 ; 2,510 /10,000xp ; 7,490xp ; 47,490xp ; demon cove 2,616xp x2.11
crafter summary

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  34/53 armorer      8/41 enchanter       21/31 sorceress
  35/55 blacksmith  18/40 jeweler         39/55 tailor
  12/21 bowyer      32/49 leather-worker   0/34 tinkerer
  26/51 carpenter   12/23 luthier
  23/37 druid       30/?? shopkeeper
unlocked and non-maxed edge nodes (item level)

Code: Select all

# lowest level synth: 8
# crafters with lowest level non-rare synth: blacksmith, leather-worker, luthier, sorceress
armorer        : full plate (11), blessed helm (9), grand gauntlets (10), berseker's sabatons (10), scutum (9)
blacksmith     : white great sword (11), fire sword (5), survival knife (8), sturdy pole-axe (9)
bowyer         : civil bow (10)
carpenter      : skull crusher (9), floating lance (9), medusa shield (13)
druid          : cleansing herbs (11), elemental rod (12)
enchanter      : stone cleaver (13)
jeweler        : band of light (10), frost protector (9)
leather-worker : noble leather (8), combat boots (13), dual wielder's gloves (14), captain's helmet (11)
luthier        : celestial flute (8)
sorceress      : magic drink (11), holy spray (10), fortune scroll (8)
tailor         : siren hat (12), grounded shoes (14), stone hands (11), lord's robe (10)
Screenshots:
# the last city contribution can be less than the standard contribution amount
# e.g. 246/250 ranseurs; increment 6 ranseurs; can finish with just 4 ranseurs
# viola is worth 375k (personal best)
# letia is a lv7 and doubling tower dungeon
# got full rewards for tower dungeon and troglodyte cave
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VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

imageshack no longer allows free uploads; google drive it is!
  1. Items sold and lifetime sales (png)
  2. Schlag2b is the 287th richest city! (png)
  3. Before marble (pngs ; 2560x1600 ; 960x600 ; only customers with a maximum level higher than 10 will visit)
  4. After marble (pngs ; 2560x1600 ; 960x600 ; 50,000,000 gold, and 8 gold medallions to ensure max happiness poorer...)
  5. First day sales after marble (png ; 3x lv12s ; no rare item sales)

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Free at last; I am free at last!
(take that Chuck!)

Due to a bug, I found this post about the developer of Swords & Potions 2: "Edgebee is a dead company. They've moved on" (http://www.edgebee.com/forums/viewtopic ... 720#p61720)
Radiato wrote:Edgebee account confirmed with a post on the kongregate forums: http://www.kongregate.com/forums/304-sw ... ts-8053925
Wow you guys are pretty sharp. Always thought our games attracted the most intelligent players but now we have proof.

I don’t have much to add that you guys haven’t already found out with your elite internet skills, except to confirm that all the games will be kept running as long as possible.

That also means that city PvP is unfortunately delayed indefinitely even though it still says that it is “coming soon” in-game. I feel bad about that since we had some very cool ideas that we wanted to explore with it.
The Kongregate thread embedded above (link) seems legit (or a really elaborate hoax) with posts by EdgebeeStudios (Kongregate Profile) and cloudcade (Kongregate Profile), an account representing a new company founded by an Edgebee co-founder.

The Bug I Found (blessing in disguise?)

The below bug prevents me from completing any more event quests (see my post below that I submitted a support request for).

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