Swords & Potions 2

pew pew pew
Vyrosama
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Re: Swords & Potions 2

Post by Vyrosama »

so I think there's a bug in the auction house/I am bugged :( . I use to post a lot of items needed for quests in the city AH with a 900% markup but after they have expired, they haven't been returned to my inventory, nor have I gotten any mail about anyone "rich" enough to buy these things. So I lost things like thunder bolts, silk bow, priate's axe and all sorts of expensive/rare items =(.

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

I think I got hit too, but I only had a 42k evil scroll up :/

Then again, I just sold a Fire Dagger to Chuck and haven't gotten payment yet. Maybe the AH is just super lagged.

Btw, fully maxed Street Peddler dungeon quest == 162 xp and 3900 gold per hour! (fortunately with no item loss!) [1]

Image Image


[1]
9*3*60/10 = 162 xp/hour (awesome!)
(100+200+350)*60/10 = 3900 gold/hour (meh!)

quantus
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Re: Swords & Potions 2

Post by quantus »

So yeah, recommendations on what to specialize in?
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VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

It depends on what you want. Personally, I've mostly been crafting whatever my customers want and evenly. In fact, I try to craft 1 under the necessary items and research only when I have a surplus of items of all types to keep customers happy before researching. Having 75% suggestion success rate is awesome. Shunning customers can work, but it'll suck trying to get them back later since the lowest affinity (i.e. red with 10% suggestion rate) causes customers to appear very infrequently. We're talking 10+ in-game days without seeing them.

Specifically, sorceress has some really nice quick synths I'm sure Jonathan would attest to, but not everyone likes potions. If you can get to Dolphin Bucklers with carpenter, they're great. Blacksmith has painfully long synths, but I've found my customer's love their goods (longswords and then claymores though are ugh). The armor classes (armorer, leatherworker,tailor) are great to keep customers happy since most customers have more armor slots than weapons or accessories. I've played with bowyer, good effort to gold rate but very few people buy bows (only up to crossbow). I leveled druid pretty early which kept my mages happy. Druid staves made me good money but presynths can get annoying.

I recommended leveling your customers up early. Leveling is really easy in the beginning and customers tend to only buy what you can craft (i.e. even if you don't have rare item ingredients >_>). I was afraid customers would ask for items beyond my crafting level. Thus I didn't level my characters much in the beginning and severely hampered my gold generating ability. Now I try to level all my lower level customers first to ensure they can hit money synths (i.e. more gold per time unit spent). Also, I stick max leveled characters on one-time event quests since those quests are long and hamper character growth, at least so far.

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Latest unlocks (only listed hired crafters):
  • Blacksmith (wiki): Highlander (50 left), Fire Sword (4 left), Assault Axe (1,17 left), Steel Blade (1 left)
  • Carpenter (wiki): Ranseur (36 left), Thorn Mace (49 left), Bone Shield (needs research, 60,128 left)
  • Druid (wiki): Enchanted Staff (22 left), Elemental Dust (38,54 left)
  • Tailor (wiki): Apron (45 left), Feathered Hat (24 left), Arm-guard (46,62 left), Fur Shoes (1 left)
  • Armorer (wiki): Lorica Segmentata (39 left), Full Helmet (14 left), War Gauntlets (55 left), Fine Sabaton (28 left), Kite Shield (25 left)
  • Leather-worker (wiki): Studded Leather (8 left), Viking Helmet (16,32 left), Long Gloves (42 left), Loose Boots (25,69 left)
  • Bowyer (wiki): Crossbow (34 left)
  • Sorceress (wiki): Cooling Aid (12,44 left), Earth Scroll (1 left)
Customer Affinities:
  • 41/50 Great
  • 5/50 Ok (failed suggestion, I'll give them whatever they want next time provided it's not a rare item synth!)
  • 4/50 Poor (aforementioned rare item demands)
  • 0/50 Bad
Random:
  • Anyone notice the item hover capitalization in the quests book mode is odd? (e.g. Studded Leather "a"rmor versus Oaken "S"taff)
Last edited by VLSmooth on Fri Nov 22, 2013 5:13 am, edited 2 times in total.

quantus
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Re: Swords & Potions 2

Post by quantus »

I think I'm about done with this game.
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Jonathan
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Re: Swords & Potions 2

Post by Jonathan »

The important thing is, we got a shared chat channel not through some AAA MMO subscription, but F2P micro-transactions flash clickfest.

For about two days.

quantus
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Re: Swords & Potions 2

Post by quantus »

I think I'll just log in to chat then, except you guys don't really play at the same times I can.
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VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Customer sold me another Gladiator's Trident; I put it up for sale.

I also got my Evil Scroll back!

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Proof of 7 simultaneous quests (3 dungeon, 4 event)
Image

See 7 quest icons on right side in background; foreground shows the event quests on 1 screen

The quests are:
  • Event: Losing Drums (wiki)
  • Event: Gerbip Problem 2 (wiki)
  • Event: Scared-Kurtey (wiki)
  • Event: Phantom Shield (wiki)
  • Dungeon: Abandoned Sanctuary
  • Dungeon: Dangerous Fissure
  • Dungeon: Castle Catacombs (must get all 3 rewards!)
Dungeon quest details wiki

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Finally, Castle Catacombs complete!

Image

That's with 73.6k of gear and a lv9 (equivalent to 7.5k) for a total of 81.1k which leads to a ~50% chance of rare reward:
1000*(9.6+22+42+7.5)/4000*0.025 = 0.506875

Gear:
  • Great mace (lv9, 9.6k, wiki)
  • Demon Helmet (lv9, 22k, wiki)
  • Evil Scroll (lv6, 42k, wiki)

Vyrosama
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Re: Swords & Potions 2

Post by Vyrosama »

I also got my items back yay! Updated WTB list:
Wounding Knives (working toward getting)
Guard Mail
Steel battle-axe
White great sword
captain's helmet (working toward getting)

Inquist
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Re: Swords & Potions 2

Post by Inquist »

Have Steel Battle axe and Champion's Helmet (in 17hrs, need upgrade to finish). Will put them in trade as I get them crafted.

Heading up the sword path I think next for White Great Sword.

Need:
Half-plate, White Great Sword, Guard Mail

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Steel Foundry Lv.4 Solo and Lv7 taking on Demon Cove Lv.14-17 (she needs 2,218 to max at Lv.10; quest gives 2,616)
Image Image
Last edited by VLSmooth on Sat Nov 23, 2013 4:34 am, edited 2 times in total.

quantus
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Re: Swords & Potions 2

Post by quantus »

VLSmooth wrote:WTB:
  • a way to quit this game still! (will probably be ff14)
I bet Peijen might sell you his second born if the price were right...
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Inquist
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Re: Swords & Potions 2

Post by Inquist »

I'm somewhere into Waki atm, so a little ahead of you. The sword is the only thing I'm still working on for quests (but will get 2 new ones today/tomorrow). I'll post a priest robe when I get the chance. Anything else people are waiting on? It looks like most people have moved on, but I'll probably keep on clicking until I get bored (which if I have to keep waiting for 4 tiers refills might be sooner rather then later :)).

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Cool, a customer just sold me a Priest's Robe so no worries there.

Regarding all my items on sale, I dumped them there since customer's would always ask for them and I would keep on failing suggestions to keep them. Anyone is free to buy them if they want and I might bug someone if there's a specific item I want to level customers with.
Last edited by VLSmooth on Mon Nov 25, 2013 4:04 am, edited 2 times in total.

Vyrosama
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Re: Swords & Potions 2

Post by Vyrosama »

I unlocked wounding knives if anyone needs em =P

My latest WTB:
White Great Sword
Bagpipes
Resistance Gloves (2 moon rocks... sigh)
Zhanmadao
Knight's Hauberk
Zazen Amulet

(not sure what I"m working towards... lol, maybe get an armorer?)

VLSmooth
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Re: Swords & Potions 2

Post by VLSmooth »

Screenshots: Quest Hijinks, Leather / Iron Ore City Upgrades
Image Image Image
Last edited by VLSmooth on Thu Nov 28, 2013 5:18 am, edited 1 time in total.

quantus
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Re: Swords & Potions 2

Post by quantus »

Looks like someone needs to unlock more customers for Vinny to level up...
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