MechWarrior Online

pew pew pew
Post Reply
Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

MechWarrior Online

Post by Jonathan »

http://mwomercs.com/news/2011/10/2-dev-blog-0

Pretty sure somebody linked the trailer to this in 2009, but I can't find the thread. Anyhow, not a console game. Gonna be a PC F2P "MMO" like World of Tanks.

Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: MechWarrior Online

Post by Jonathan »


George
Veteran Doodler
Posts: 1267
Joined: Sun Jul 18, 2004 12:26 am
Location: Arlington, VA

Re: MechWarrior Online

Post by George »

Urban Combat to address circle strafing...
But without that, what do you have left? In MW2, I played every level the same way. Turn the torso all the way to the side, and run in circles around the nearest enemy, firing whenever they were in the reticle. And since I was doing this at about 20 meters range, I didn't need the high-heat, long-range guns. I just loaded up a dozen light machine guns with as much ammo as I could carry. Sure, it took a couple minutes to kill each enemy, but nothing every fought back effectively.
I feel like I just beat a kitten to death... with a bag of puppies.

Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: MechWarrior Online

Post by Jonathan »

Apparently is a thing now? I have been hearing buzz.

quantus
Tenth Dan Procrastinator
Posts: 4891
Joined: Fri Jul 18, 2003 3:09 am
Location: San Jose, CA

Re: MechWarrior Online

Post by quantus »

Just got to play it. I rocked compared to everyone else in a couple of 8v8 games. I've got pictures to prove it! I got 3 kills in both games.

Weaving in and out of buildings in figure 8 patterns messes up most people. Also, just setting up near an obstruction and peeking out with zoom to target more accurately than the other guy works wonders. They tend to be in the open with no where to run or getting chased by someone else on your team, so not much chance for them to do much damage to you at all. I can see sniping as a very effective support task for teams. Get people to follow you in circles out in the open and have the sniper(s) take them out for you.
Have you clicked today? Check status, then: People, Jobs or Roads

Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: MechWarrior Online

Post by Jonathan »

What are the game types, progression, persistence, etc?

quantus
Tenth Dan Procrastinator
Posts: 4891
Joined: Fri Jul 18, 2003 3:09 am
Location: San Jose, CA

Re: MechWarrior Online

Post by quantus »

I didn't get to explore any of that, so can't answer really well. This was a localized demo without real accounts. :(

http://mwomercs.com/news/2012/07/349-me ... his-friday

Pic of the rigs here:
http://mwomercs.com/forums/topic/27041- ... _p__667635

Stream of the tournament tonight goes live around 5pm PST:
http://www.gamespot.com/shows/gamespot- ... ty20120727
Have you clicked today? Check status, then: People, Jobs or Roads

quantus
Tenth Dan Procrastinator
Posts: 4891
Joined: Fri Jul 18, 2003 3:09 am
Location: San Jose, CA

Re: MechWarrior Online

Post by quantus »

Apparently you can pay $120 to get into the close beta and get 4 special mechs and your name in the credits and $80 of in game cash.
$60 gets you 1 mech and $80 of in game cash.
$30 gets you $40 of in game cash.

http://mwomercs.com/founders
Have you clicked today? Check status, then: People, Jobs or Roads

quantus
Tenth Dan Procrastinator
Posts: 4891
Joined: Fri Jul 18, 2003 3:09 am
Location: San Jose, CA

Re: MechWarrior Online

Post by quantus »

Jonathan wrote:What are the game types, progression, persistence, etc?
http://mwomercs.com/game
Have you clicked today? Check status, then: People, Jobs or Roads

Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: MechWarrior Online

Post by Jonathan »

Apparently some server problems, but the client is mostly OK.

Game is supposed to be really live in a week. Right now, you're paying to beta test.

Jonathan
Grand Pooh-Bah
Posts: 6722
Joined: Tue Sep 19, 2006 8:45 pm
Location: Portland, OR
Contact:

Re: MechWarrior Online

Post by Jonathan »

Actually, it's still in beta, the beta has simply opened now. There's no launch date. Still glitchy.

Post Reply